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Amulet
of Metaspell Influence
Special:
Memorize one extra second level spell
Only usable by: All types of wizards
The amulet of Metaspell Influence is on Ramazith, a mage in
the very high tower on the same map as the Duchal Palace.
You can also kill him the time you first meet him outside
his tower to get it. He has a Ring of Protection+2 as well.
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Boots
of Avoidance 'Senses of the Cat'
Armor Class Bonus: +5 vs. missile weapons
Weight: 4 Usable by: All classes You get the boots once you
kill Nimbul, the assassin that your party encounters in
Nashkel outside the store after they have cleared out the
mines. |
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Boots
of Grounding 'Talos Gift'
Electricity resistance: +50% Weight: 4 Usable by: All
classes. You get the boots when you kill Mulahey in Nashkel
Mines. |
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Boots
of the North 'The Frost's Embrace'
Cold
resistance: +50% Weight: 4 Usable by: All classes.
Southeast part of the Map north of Gnoll Fortress (near the
bridge). If you help the nobleman Jared to kill the bear,
and if you've somewhat high carisma, you'll get them.
X=4820, Y=3589, AREA=AR4600. |
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Boots
of Speed 'The Paws of the Cheetah'
Greatly
improves the wearers movement rate. Entrance to Cloakwood
Mines, worn by Drasus. X=1500, Y=1900, AREA=AR1800 |
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Boots
of Stealth 'Worn Whispers'
Stealth
bonus: +35% Weight: 4 Not usable by: Fighter, Mage, Cleric,
Druid Near the center of the Ulcaster School-map, the boots
are on one of the hobgoblins. X=1990, Y=2666 AREA=AR3900 |
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Bracers
of Archery 'The Dale's Protector'
THAC0:
+2 (missile weapons only) Weight: 2 Not usable by: Druid,
Mage, Cleric. Go to the map directly below Nashkel. Near the
middle of the map, you'll run across two guys (Vax and Zal
at AREA: 5300, X=1262, Y=2628). Kill them and get the
bracers from Zal's body. |
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Bracers
of Defense A.C 6 'Bracers to the Death'
Armor
Class: 6 Weight: 2 Usable by: All classes They are worn by
the mage Davaeron at the bottom of the Cloakwood Mines. |
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Cloak
of Balduran
Armor Class: +3
bonus Saving Throws:
+1 bonus Magic
Resistance: 25% Weight: 3 Usable by: All
classes
It can be found in the Under cellar (Baldur's Gate), worn by
Quenash. She stands in a room near the intersection of the
cellar (X=1307, Y=1313, AREA=?). The best way to get it is
to pickpocket her. |
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Cloak
of Displacement
Armor Class: +4
vs. missile weapons Saving Throws
(death, breath, wand): +2 bonus Weight: 3 Usable by: All
classes
You can buy it in the Ulgoth's Beard Inn. |
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Cloak
of the Shield (ToSC)
Special: +5
Armor bonus vs. missile weapons Special: +1
Armor bonus vs. all other weapons Duration: 1 turn
Number of Charges: Unknown Weight: 4 Usable by: All
classes
4 levels below Durlag's Tower (last level). It's in a box in
the same room as the stairs which leads up to the
Demonknight. X=4080, Y=1108, AREA=AR0514 |
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Cloak
of the Wolf 'Relair's Mistake'
Special:
Polymorph (shape shift) into wolf at will Weight: 3 Usable by: All
classes.
Lighthouse map, in a cave in northwest. X=428, Y=927,
AREA=AR3600 |
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Dagger
of Venom
Damage: 1D4+2 THAC0: +2 bonus Poison Damage: 6 points per round
up to a total of 15 damage Weight: 2
Speed Factor: 0 Proficiency
Type: Small Sword Type: One-handed Not usable by:
Cleric. You can buy it
in Thunder hammer Smithy in
Beregost. |
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Eagle
Bow 'Protector of the Dryads'
THAC0: +2 Damage: +2 Weight: 2 Speed Factor: 4 Proficiency
Type: Bow Weapons Type: Two-handed Not usable by:
Druid, Cleric, Mage Lothander-quest
at the Blushing Mermaid (Northeast Baldur's Gate) on Marek. |
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Flame
Tongue 'The Burning Earth' (ToSC)
Damage: 1D8 +1 THAC0: +1 bonus Special: +2 vs. Regenerating
Creatures +3 vs. Cold-Using Creatures
+4 vs. Undead Damage type: slashing Weight: 4
Speed Factor: 3 Proficiency Type: Large Sword Type: 1-handed
Not usable by: Druid, Cleric, Mage In trapped chest 4 levels
below Durlag's Tower (last level before fight with
Demonknight). X=4282, Y=2197, AREA=AR0514 |
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Gauntlets
of Ogre Power 'Hands of Takkok'
Strength: set to
18/00 Weight: 2 Not usable by:
Thief, Mage Low
Lantern (the ship) worn by Desla (Baldur's Gate's harbor).
X=3418, Y=3086, AREA=AR1200 |
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Gauntlets
of Weapon Expertise 'Legacy of the Masters'
THAC0: +2
(missile weapons only) Weight: 2 Not usable by:
Druid, Mage, Cleric Go
to the map directly below Nashkel. Near the middle of the
map, you'll run across two guys (Vax and Zal at AREA: 5300,
X=1262, Y=2628). Kill them and get the bracers from Zal's
body. |
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Girdle
of Bluntness 'Destroyer of the Hills'
Armor Class
Bonus: +4 vs. Blunt Weapons Weight: 2 Usable by: All
classes Map
southwest of Naskel, two maps west of Nashkel Mines. It's
worn by Krumm (near center of the area). AREA: 5300. |
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Golden
Girdle 'Golden Girdle of Urnst'
Armor Class
Bonus: +3 vs. Slashing weapons Weight:
2
Usable by: All classes Go to the map
southeast of Larswood (the map where you can find Shar-Teel).
Near the middle of the map (AREA: 3500, X=3079, Y=1999)
you'll come across a party of four (Baerin, Peter, Lindin
and Kirian). Kill them and take the girdle from
Kirian's body. |
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Greagan's
Harp ''The Captive Audience' (ToSC)
Special:
Dominates a single victim each time it is played, as per the
5th level wizard spell Domination (victim must save vs.
spell at -2 to avoid the effect). Has a finite number of
charges left. Duration:
12 hours
Weight: 3 Only
Usable By: Bard
You can buy it in Ulgoth's Beard Inn. |
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Helm
of Balduran
Armor Class
Bonus: 1 Hit
Point Max: +5 Saving
Throws: +1 bonus THAC0: +1 bonus Special:
Protects Against Critical Hits Weight: 1 Not usable by:
Mage, Bard, Thief
Helm and Cloak Inn (Northwest Baldur's Gate). Walk past the
innkeeper and take the stairs to the left. The helm is
hidden behind a trapped painting. |
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Helmet
of Defense 'Gift of Peace'
Armor Class
Bonus: none Saving Throws: +1
Electrical resistance: +20% Cold
resistance: +20%
Fire resistance: +20% Special:
Protects Against Critical Hits Weight:
3 Not
usable by: Mage, Bard, Thief Kill the
ogre-mage Droth that enslaves the poor sirene (map south of
Candlekeep). X=2897, Y=534,
AREA=AR3100. |
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Helm
of Glory 'Helm of the Noble'
Armor Class: +1
bonus Charisma:
+1 bonus Special:
Protects Against Critical Hits Weight: 2 Not usable by:
Mage, Thief, Bard In Baldur's Gate
on the top floor of one of the houses north of the Duchal
Palace. X=2441, Y=1219,
AREA=AR0200. |
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Kiel's
Buckler (ToSC)
Armor Class
Bonus: 1 Special:
No Missile/Piercing Attack Protection Special:
+1 Dexterity when equipped
Weight: 2 Unusable by:
Mage In a locked chest guarded by
Dwarven Doom Guards, two levels below Durlag's Tower. X=1379,
Y=2121, AREA=AR0512. |
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Kiel's
Helmet (ToSC)
Armor Class
Bonus: None Special:
Protects against critical hits, protects against all forms
of panic and boosts
morale. Weight: 2 Not usable by:
Mage, Bard, Thief
In a chest 3 levels under Durlag's Tower. It's guarded by
three Doppelgangers. X=2082, Y=528, AREA=AR0512. |
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Kiel's
Morningstar (ToSC)
2D4+3 THAC0:
+3 Damage
type: crushing Special: This
weapon is cursed and instills a berserker fury in the
wielder. Weight: 10 Speed Factor: 4 Proficiency
Type: Spiked Weapons Type: One-handed Not usable by:
Druid, Mage, Thief In a locked chest guarded by
Dwarven Doom Guards, two level under Durlag's Tower.
X=1379, Y=2121, AREA=AR0512 |
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Large
Shield +1, +4 'Shield of the Falling Stars'
Armor Class: +2
bonus, +5 vs. Missile Weapons
Weight: 12 Not
usable by: Bard, Druid, Mage, Thief Western Baldur's
Gate. It's the reward for the "Umberlee-boy-body
quest" |
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Large
Shield +2 (ToSC)
Armor Class
Bonus: 3 Special:
+1 vs. Missile Weapons
Weight: 4 Not
usable by: Bard, Druid, Mage, Thief
In a chest 4 levels below Durlag's Tower (last level).
X=2657, Y=545, AREA=AR0514. |
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Leather
Armor +3 (ToSC)
Armor Class: 5 Weight:
4 Not
usable by: Mage
In a box 4 levels below Durlag's Tower (last level). X=2657,
Y=545, AREA=AR0514. |
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Long
Sword +2 'Varscona'
Damage: 1D8 +2 Special: +1 Cold
Damage THAC0: +2 bonus
Damage type: slashing Weight: 3 Speed Factor: 3
Proficiency Type: Large Sword Type: 1-handed Not usable by:
Druid, Cleric,
Southwest area of Nashkel Mines-map. You've to kill Greywolf
to get it. He attacks after you have spoken to Prism. AREA:
5300 |
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Longbow
of Marksmanship 'The Dead Shot'
THAC0: +3 Damage: +2 Weight: 2 Speed Factor: 5
Proficiency Type: Bow Weapons Type: 2-handed Not Usable By:
Druid, Cleric, Mage, Thief Bandit Camp. Worn by Hakt, an
archer in Tazok's hut with the final battle (the fight at
the end of chapter 3). |
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Mace
+2 'Krotan's Skullcrusher' (ToSC)
Damage: 1D6 + 3 THAC0: +2 Damage type: crushing
Weight: 7 Speed Factor: 5 Proficiency Type: Blunt Weapons
Type: 1-handed Not Usable By: Druid, Mage, Thief In a box 4
levels below Durlag's Tower (last level). X=2657 Y=545
AREA=AR0514 |
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Mithril
Chainmail +4
Armor Class: 1 Weight: 7 Not Usable By: Druid, Mage, Thief
Worn by Drizzt Do'Urden. Map west of Naskel. X=2761, Y=2334,
AREA=AR4200 |
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Nymph
Cloak
Charisma: +2 bonus Weight: 3 Usable by: All classes If you
help the Nymph in Ragefast's house, she will give you a lock
of her hair. Take it to Sorceress Sundries (magic shop, east
Baldur's Gate) and they will offer to buy the lock. Refuse,
and they will offer to make it to a Nymph Cloak for you! |
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Plate
Mail +3 'The Practical Defense' (ToSC)
Armor Class: 0 Weight: 18 Not usable by: Bard, Druid, Mage,
Thief In a chest 1 level below Durlag's Tower.
X=1046, Y=2269, AREA=AR0511 |
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Quarterstaff
+3 (ToSC)
Damage: 1D6+3 THAC0: +3 Damage Type: Crushing Weight:
3 Speed Factor: 1
Proficiency Type: Blunt Weapons Type: 2-handed
Usable By: All Classes You can buy it in the Ulgoth's Beard
Inn. |
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Ring
of Animal Friendship 'Druid's Ring'
Special: Charm animal unless save vs. wands
Range: 40 ft Area: 1 animal Duration: 10 turns Usable by:
All classes First Cloakwood forest. If you help the
merchant-league man and kill the druids, you'll get it.
AREA:2200 |
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Ring
of Energy 'The Victor*
Damage: 2D6 (no save) Range: 120 ft Area: 1 creature
Usable by: All classes You'll get it if you kill the Red
Wizards on the map east of Larswood. X=1766, Y=2160,
AREA=AR3000. |
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Ring
of Free Action 'Edventar's Gift'
Special: The wearer is immune to everything, magic and
otherwise, that effects mobility in any way, although can
still be hasted. Be aware, however, this will also protect
the wearer from beneficial effects such as those received from from the boots of speed.
Usable by: All classes There are two Rings of Free Action:
1st: Iron Throne Headquarters, fifth floor. After killing the
leaders, search their bodies, and you will find it.
2nd: In Ulgoth's Beard, kill or have your thief pick pocket
the gnome who stands by a tree outside the Ulgoth's Beard
Inn. |
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Ring
of Holiness 'Honorary Ring of Sune'
Spells: Grants an extra spell of each level from 1st to 4th
Only usable by: Cleric, Druid Kill Mulahey at the bottom of
Nashkel Mines (level 4) |
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Ring
of Infravision 'Topsider's Crutch'
Special: The wearer gains the ability of infravision up to
120 ft There are two rings of infravision:
1st: In Nashkel worn by Nimbul. AREA: 4800
2nd: Can be bought in one of the tents in the Nashkel
Carnival. |
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Ring
of Invisibility 'Sandthief's Ring'
When used, the wearer becomes invisible during the time
he/she doesn't do any action other than walking around.
Usable by: All classes Buy it in Ulgoths Beard Inn. |
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Ring
of Protection +1 'Ring of the Princes'
Armor Class: +1 bonus Saving Throws: +1 bonus Usable by: All
classes There are a lot of these rings out there...at least 6. |
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Ring
of Wizardry 'Evermemory'
Doubles the amount of 1st level spells a mage can memorize.
Only usable by: Mage 1st ring: Middle-center of the Friendly
Arm Inn map, behind a tree. AREA: 2300, X=2552 Y=3758 2nd
ring: Southwest part of Baldur's Gate, south of the Flaming
Fist Headquarters, worn by Sunim, an attacking wizard in a
house. AREA: 1100, X=2678, Y=2435. |
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Robe
of the Evil Archmagi
Armor Class: 5 Magic Resistance: 5% Saving Throw: +1 bonus
Weight: 6 Only usable by: Evil-aligned Mages (single, dual
& multiclass) Cloakwood Mines bottom level. The Robe is
worn by Daevorn. |
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Robe
of the Good Archmagi
Armor Class: 5 Magic Resistance: 5% Saving Throw: +1 bonus
Weight: 6 Only usable by: Good-aligned Mages (single, dual
& multiclass) You can buy it in High Edge (west of
Beregost). |
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Robe
of the Neutral Archmagi
Armor Class: 5 Magic Resistance: 5% Saving Throw: +1 bonus
Weight: 6 Only usable by: Neutral-aligned Mage (single, dual
& multiclass) You can buy it in High Hedge (west of
Beregost) for big cash. |
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Shadow
Armor
Armor Class Bonus: +4 Special: +15 Hide in Shadows
Weight: 8 Only usable by: Thief (single-, multi- and
dual-class) You can buy it in Thunderhammer Smithy in
Beregost (east part of town). |
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Scimitar
+2 (ToSC)
THAC0: +2 bonus Damage: 1D8+2 Damage Type: Slashing Weight:
3 Speed Factor: 3 Proficiency Type: Large Sword Type:
1-handed Not Usable By: Cleric, Mage, Thief At the top of
Durlag's Tower (outside) where you meet the Greater
Basilisks. It's hidden behind the east most pipe (the pipes
look like ventilation shafts). X=2306, Y=570, AREA=AR0500 |
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Scimitar
+3 'Frostbrand'
Damage: 1D6 + 3 THAC0: +2 Damage type: crushing
Weight: 7 Speed Factor: 5 Proficiency Type: Blunt Weapons
Type: 1-handed Not Usable By: Druid, Mage, Thief Worn by
Drizzt Do'Urden. Map west of Naskel. X=2761, Y=2334
AREA=AR4200. |
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Scimitar
+5 'Defender'
Damage: 1D8 + 3 THAC0: +3 bonus Special: +2 Armor Class
bonus Damage Type: Slashing Weight: 4
Proficiency Type: Large Sword Speed Factor: 2
Type: 1-handed Not Usable By: Anyone of evil or neutral
alignment, Mage, Cleric Worn by Drizzt Do'Urden. Map west of
Naskel. X=2761, Y=2334 AREA=AR4200. |
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Short
Sword +2 'The Whistling Sword'
Damage: 1D6 +2 THAC0: +2 bonus Damage type: piercing Weight:
2 Speed Factor: 1 Proficiency Type: Small Sword Type:
1-handed Not usable by: Druid, Cleric, Mage Go to the map
directly south of High Hedge. Near the center of the map, to
the west of Bassilius's circle of stones, players will come
across three hobgoblins called Geltik, Zargal, and Malkax.
Kill them to get it. X=2905, Y=2441, AREA=AR3700. |
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Sling
+3 'Arla's Dragonbane' (ToSC)
Damage: +3 (missile damage) THAC0: +3 Weight: 0
Speed Factor: 3 Proficiency Type: Missile Weapons
Type: One-handed Usable by: All classes Somewhere under
Durlag's Tower. |
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Spider's
Bane
Damage: 1D10 +2 THAC0: +2 bonus
Special: Free Action (while equipped) protects the wielder
from any magic's that effect movement such as hold and web.
Damage Type: slashing Weight: 10 Speed Factor: 8 Proficiency
Type: Large Sword
Type: 2-handed Not usable by: Druid, Cleric, Mage, Thief 2nd
Cloakwood Forest. Enter the mound near the center of the
map, and kill the fat lady inside. When she's dead, take her
stuff (including Chelak's Body) and return to Chelak's
brother (east side of map). He'll then give you the mighty
Spider's Bane! X=1839, Y=1147, AREA=AR2100. |
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Staff
Mace (ToSC)
THAC0: +2 bonus Damage: 2D4+2 Weight: 4 Speed Factor: 2
Damage type: Bludgeon Proficiency Type: Blunt Weapons Type:
One-handed Usable by: all classes Dradeel's house
(North Werewolf Island) just south of Balduran's ship. It's
in a locked chest. |
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Staff
Spear +2 (ToSC)
Damage: 1D6+3 THAC0: +3 Damage Type: Crushing Weight: 3
Speed Factor: 1 Proficiency Type: Blunt Weapons Type:
2-handed Usable By: All Classes |
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Staff
of Striking (ToSC)
Damage: 1D6+9 THAC0: +3 bonus Damage Type: Crushing Weight:
4 Speed Factor: 1 Proficiency Type: Blunt Weapons Usable by:
All Classes 4 levels below Durlag's Tower (the last level
before Demon knight). It's in the "slimy pool"
parts, behind a hidden wall. X=4284, Y=2198, AREA=AR0514. |
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Sword
of Balduran (ToSC)
Damage: 2D4 (+4 vs. all Lycanthropes) THAC0: +4 vs.
Lycanthropes Damage type: Slashing Weight: 12
Speed Factor: 7 Proficiency Type: Large Sword At the top of
Balduran's shipwreck (Werewolf Island) in a chest. |
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The
Claw of Kazgaroth
Armor Class: +1 bonus Missile Armor Class Bonus: +4 bonus
Save Vs Death: +4 Save Vs Wands: +3 Save Vs Polymorph: +3
Save Vs Breath: +3 Save Vs Spells: +3 Constitution Modifier:
-2 penalty Damage done to user: unknown Not usable by:
Cleric, Druid, Thief It has one drawback however, as it
seems to fuel its power with the blood of its wearer.
Because of this, the wearer of the claw will often be more
sickly and therefore more susceptible to poisons. |
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The
Horn of Kazgaroth
Immunity to first and second level spells Save vs Death: +2
Save Vs Wands: +2 Save Vs Polymorph: +2 Save Vs Breath: +2
Save Vs Spells: +2 Armor Class bonus Vs missile attacks: +5
Damage done to user: unknown Not usable by: Cleric, Druid,
Thief You can buy it in High Hedge, west of Beregost. |
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Throwing
Axe +2
Damage: 1D6+3 THAC0: +2 Damage Type (melee): Slashing Damage
Type (missile): Piercing Special: Returns to users hand once
thrown Weight: 3
Speed: 2 Proficiency: Axe Type: 1-handed Not Usable By:
Druid, Cleric, Mage, Thief Last section of the catacombs
below Candlekeep. The axe is held by Prat (the hasted
wizard). |
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Two-handed
Sword +3 'The World's Edge' (ToSC)
Damage: 1D10+3 THAC0: +3 bonus Damage Type: slashing Weight:
9 Speed Factor: 7 Proficiency Type: Large Sword Type:
Two-handed Not usable by: Druid, Cleric, Mage, Thief
Durlag's Tower. |
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Warhammer
+2 'Ashideena'
Damage: 1D4 +3 (+1 electrical) THAC0: +2 bonus
Damage type: cruising Weight: 5 Speed Factor: 2 Proficiency
Type: Blunt Weapons Type: 1-handed Not usable by: Druid,
Mage, Thief Worn by Bassilus (southwest map of Beregost).
AREA: 3700, X=4280, Y=2848 |
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Wolfsbane
Charm (ToSC)
THAC0: +2 bonus vs. Lycanthropes Damage: +2 bonus vs. Lycanthropes
Weight: 3 Usable by: All classes On Werewolf
Island. You'll get it from from Delaney who helps you escape
from the island after you've given her the
belladonna-flowers. |