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Monsters in Darkstone
Bats
"Hey,
Our Movie Sucked!" |
The most
dangerous part of Bats is that they are hard to see... Be
careful when attacking them in large groups, they CAN cause
major damage! Your best bet for beating the Bats is to allow
your computer controlled character to take care of them. (If
you play with 2 players that is...)
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Summoned from
the Plane of Fire, Fire Golems are at home in the planet's
molten depths. They make fearsome foes, tossing fireballs at
their unlucky targets. Fire spells such as Fire Ball and Fire
Wall do minimal damage to these creatures. Use projectiles and
dodge their attacks.
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Fire Golem
"Come-on
Baby, light my Fire"
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Giant Wasp
"Better
not be allergic!"
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These flying
pests may seem merely annoying, but they can be quite deadly.
One variant even throws a magic missile spell. Obviously,
you'll need to kill these creatures with magic or a long-range
attack. However, they're far too weak to withstand melee
attacks, so using short-range weapons is also an option. |
Distant
cousins to Fire Golems, Ice Golems are composed entirely of
ice and, thus, can usually be found in frozen climates. Their
attack is a sizzling Spark spell that can do considerable
damage. Avoid their attack and use a projectile weapon or
spell to bring them down. |
Ice Golem
"I'll
keep your drink Cold"
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Lizard-Man
"I'm
like the guys in "V", but Without the make-up" |
Also known as
Dragon Knights, Lizard-Men are fierce warriors. Armed with
trident and shield, their long reach makes them tough targets
for low-level warriors, but they're easy prey for moderately
accomplished adventurers. Lizard-Men attack in groups. Don't
let them surround you or they'll make short work of your
party. |
The Mad Ratman
is a variant on the common Ratman, wielding a bladed staff and
an increased number of life points. Singly, his attacks are
easy to avoid. In a group, Mad Ratmen become far more
dangerous. Move in fast to finish these creatures off before
they can do much damage. Don't waste spells on them, though.
Instead, use melee or projectile weapons. |
Mad Ratman
"Anyone
find my pet Hamster?" |
Mystical Wyvern
"Oooh!
Ahhhh!"
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A Mystical
Wyvern is the cousin to the Wyvern. It unleashes a brutal
Fireball spell and it's bite is poisonous. Mystical Wyvern
usually attack in groups, but they also may attack alone.
Either way, you must stop them before they get too close, or
they'll blast your characters with Fireballs, and then poison
them. Use spells, projectiles, or even melee weapons if
necessary, but be quick, their attacks are very nasty. |
Armed with a
sword, and sometimes a shield, the Ratman is one step above a
Goblin. Ratmen are easy to kill, but often they swarm in
groups and try to outnumber your party. Cut them down with
projectiles and melee attacks: don't waste spells on these
lowly creatures. |
Ratman
"I'm
no Rat!"
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Skeleton
"See
what too many diet pills does?" |
The Skeleton
may be armed with a sword, sword and shield, or a massive
sword. In all but the latter instance, they're easy to
dispatch. Some are capable of poisoning your characters,
however, so don't get close, if you can help it. Use
projectile weapons for best effect against Skeletons. |
Skeleton
Archers are deadlier than Skeletons, but they're still easy to
kill. Expect them to pelt your party with arrows from a long
range. Return fire, or rush them with hand-to-hand attacks. |
Skeleton Archer
"Go
ahead, USE me in Darksun as a Weapon"
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Snakes
"Hiss,
COBRA!!!"
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Snakes are far
more dangerous than you might think. It's difficult to see
them coming in dark dungeons, and their bite is always
poisonous. Keep plenty of Antidote potions or Mana potions for
you Antidote spell when adventuring in Snake-infested
dungeons. Stick with melee weapons against Snakes, because
they get very close very quickly. |
Spectres are
lethal spirits that haunt the corridors of many dungeons. You
won't face them in the early dungeon levels, but as you gain
experience and go deeper in the dungeons, you'll encounter
them often. Armed with a Scythe, some Spectres can also cast
Fireballs. If you can, kill Spectres through gates or using
Magic Bombs to avoid entering a room full of them. |
Spectre
"I
am floating with the help of special effects and wires"
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Spider
"I
will scare you silly!"
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All Spiders
are poisonous. Most are easy to dispatch, but the Giant Spider
spits Fireballs and has more than 150 life points (at Novice
level), making them a force to reckon with. You can kill
Spiders using melee, projectile, or spell attacks. Try to keep
your distance, and keep your Antidote spell on a hot-key. |
Trolls are
very slow, very powerful creatures. Low-level Trolls attack
with their massive fists; others wield maces or clubs. Trolls
are easy to kill; just avoid their slow attacks. |
Troll
"Me
want toy NOW!"
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Vampire
"Ha,
Brad Pitt, Indeed...."
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These undead
images roam the deepest dungeons, seeking blood to satisfy
their hunger. Some Vampires cast Fireballs, but most rely on
biting attacks. Kill Vampires from long range to avoid their
bite. |
Wyvern are
large, flying creatures with an extremely poisonous bite.
They don't cast Fireball like their Cousin's the Mystical
Wyvern do, but they do tend to attack in groups, swarming
your characters. Use spells, projectiles, or, as a last
resort, melee weapons to drop a Wyvern before it can reach
your characters.
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Wyvern
"Watch
out, I just ate!"
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Scorpion
"....."
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With their
fast attack speed and poisonous sting, Scorpions can make life
miserable for adventurers. Seldom seen alone, Scorpions like
to surround their prey. Try to use doorways as choke points so
you can bring them down singly, or use spells that affect more
than one target.
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Uma's Amazons
have always been on the right side of the conflict between
Draak and Kaliba. Recently, however, a faction has gone into
Draak's service. These bow-armed female warriors are deadly
shots. Some variants are even resistant to magical attacks!
Expect them to keep their distance to try to bring your
character down without a fight. Close in on them and use brute
strength to overcome their attacks.
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Amazon
"I
am NOT a Lesbian!"
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The
Gorgon
"Poof,
Ahh..."
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Gorgons are
floating gas bags with trailing tentacles. All Gorgons cast a
brutal Magic Missile spell and are VERY poisonous at
close range.
However, Gorgons rarely go after a character unless they're in
the same room together. If you can avoid a room full of
Gorgons, you better do it, or you may not survive the
encounter! Also, use projectile weapons to take care of these
long range creatures. |
The Druids are
crazy dudes under Draak's evil influence. They can cast VERY powerful spells, and
can inflict serious damage. You'll usually find them engaged
in some type of evil doings, or studying behind closed doors.
Try to fight them at close range, so they can't use their
spells on your party. Also, they are usually grouped with
other monsters - Be Ready!
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Evil
Druid
"I
am NOT in the KKK!"
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Goblin
"Hi,
I am Mr, Fodder"
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These little guys are pretty much cannon fodder, meaning they
are very weak, and you could kick one (If that was possible)
and kill it.
Be warned, if you encounter a large group of them, they CAN overtake you. |
The Orc's are really cool looking, so don't like stare at them
and get killed, they are slow walkers, so you can stay safe as
long as you are at a distance.
They are Powerful at close range wielding either a Sword, Club
or Axe.
Projectile weapons, spells, and melee attacks all work to kill
these powerful creatures.
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An
Orc
"Booga!
Booga!"
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Evil
Wizard
"I
shall smite thee!"
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Serkesh is
home to Wizards who seek to follow Draak's path to power
(i.e. Wanting to kill YOU). Use any and all means you have to
get rid of Wizards - Most all are very dangerous and
powerful. They cast Fireball and other spells, and will
Teleport to avoid your attacks. Some Wizards also summon
Golems (A-la Diablo) and other creatures.
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Skeleton
Captains are larger, tougher than the normal skel's (New
word).. They throw fireballs and Magic Missiles and have large
swords. Kill these Ugly bonemen by any means, and it would be
smart to do this at a distance; don't let them bring their
swords into play, if you can help it.
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Skeleton
Captain
"Click-it-y
Click - Boneman a comith!"
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